If you follow this blog you’ll know I’ve been obsessed with 3D ribbons for a while now. I ported my AS ribbon code to Processing and I’m very happy with how it turned out. It’s refreshing to not have to worry about frame rates, since processing’s 3D performance is so good
Here’s the processing sketch and source code. You will need a fast machine with OpenGL support to run the sketch – basically don’t blame me if it crashes your browser ;).
[UPDATE - it seems OpenGL sketches don't like to run off the web. I uploaded a P3D version here that should be more compatible. Since it's not using additive blending you get a strange pink color instead of the nice glowy white...]
It would be nice to get some realtime glow/blur in here to smooth things out a bit. I think this library may do the trick but it could take me a while to figure it out.