DEMOS
Here is a selection of experimental and 'for-fun' demos built by Felix Turner.
3D Ribbon
Combines papervision with a bezier tween. Looks a bit like the ribbon that gets twirled around in gymnastics.
Floating Head
The pseudo-3D effect is achieved by using a variation on the old drag the nose by the cursor effect.
Bloid World
Cuteness Overload! An aborted home page prototype. Click the lil' bloids to zoom in on them. Uses a custom 3D engine. The sky reflects the time of day when you view it.
Flash*Bert
Fully playable clone of the classic Q*Bert arcade game. Highly optimized, using custom collision detection. Original Q*Bert created by Jeff Lee for Gottlieb.
Tradeshow Animation
Looping flash animation for tradeshow. Features real-time rendered 3D graphics, and semi-randomized dynamic bezier curves.
Burster
Playable high speed action game. Code is optimized via custom collision detection. This game should play smooth on any decent machine. Hit the "F" key to view frames-per-second.
MTV 3D Music Mixer
This demo allows realtime manipulation of a 3D audio mix space. Commissioned by MTV Europe. The original version allowed saving and loading of mixes via server-side scripting.
Link (requires shockwave)
Sleep of Death
Experimental video composition. Video player includes QuickTime-like streaming, scaling and controls. Music credit: "Rockefeller" by Pluto.
MBS
Flash animation designed as a wall projection. The load time on the swfs randomizes the loop start points.
Lil Bloids
Cute lil bloids. Click screen to create a bloid.This piece is the start of a study in Genetic Algorithms.
Banging
Series of photo/audio flash "experiences". Some are interactive. Click-thru. No preloaders!
Trace
Shockwave interactive poem developed with David Skokna, commissioned by Born Magazine. Poem by Ander Monson. There's an alternate version here.
Link (requires shockwave)
1945
Shockwave game proof of concept. Use arrow keys to move and "A" key to fire. A homage to Konami's classic arcade game "1942". Uses imaging lingo for fast sprite processing, allowing many sprites on stage with a smooth frame rate.
Link (requires shockwave)
Trip Viewer
Slide-show application which sequentially loads a set of images. The images load in the background as currently loaded images are viewed, cutting down on perceived wait time.
Toy Car
Prototype 3D toy car driving game demo. Use cursor keys and space bar to drive around the plastic world. Resize your browser window to get an acceptable frame-rate. [shockwave]
Link (requires shockwave)
Diamond Snow
This tiny Flash demo simulates a tickertape parade or snowfall, using simulated 3D motion. Click to change wind direction.






















