BezierRibbons by Felix Turner. Randomly moving bezier ribbons. Ribbon separation is determined by noise(). Uses OpenGL additive blending. Use mouse to move camera.
Source code: BezierRibbons
Built with Processing
BezierRibbons by Felix Turner. Randomly moving bezier ribbons. Ribbon separation is determined by noise(). Uses OpenGL additive blending. Use mouse to move camera.
Source code: BezierRibbons
Built with Processing